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发表于 2013-6-17 09:14:54
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英文文档,自己看吧
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| 9. Homunculus Commands |
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@makehomun <Homunculus ID>
Creates the specified homunculus.
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@homevolution
@hommutate {<Homunculus ID>}
Evolves or mutates your homunculus, if possible.
If no Homunculus ID is specified for @hommutate, a random ID is chosen.
If it doesn't work, the /swt emotion is shown.
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@hominfo
@homstats
Displays homunculus stats in different formats.
Output Example [@hominfo]:
Homunculus Stats:
HP: 153/153 - SP: 54/54
ATK: 59 - MATK: 69~69
Hungry: 29 - Intimacy: 5
Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14
Output Example [@homstats]:
Homunculus growth stats (Lv 1 Lif):
Max HP: 153 (151~160)
Max SP: 54 (50~60)
Str: 20 (18~22)
Agi: 22 (21~24)
Vit: 16 (16~20)
Int: 40 (39~45)
Dex: 29 (25~34)
Luk: 14 (13~15)
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@homshuffle
Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1.
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@homtalk <message>
Command what the player's homunculus will say.
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@homlevel <+/- amount>
Changes homunculus level by the specified amount.
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@homfriendly <0-1000>
Sets the intimacy level of your homunculus, with 1000 being "Loyal".
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@homhungry <0-100>
Sets the hunger level of your homunculus, with 100 being "Stuffed".
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