[ERROR 2009-08-16 17:43:56] com.aionemu.gameserver.network.aion.AionClientPacket:94 - error handling client (admin) message [C] 0x44 CM_ENTER_WORLD
java.lang.IllegalArgumentException: There is no opcode for class com.aionemu.gameserver.network.aion.serverpackets.SM_GAME_TIME defined.
at com.aionemu.gameserver.network.aion.ServerPacketsOpcodes.getOpcode(ServerPacketsOpcodes.java:106)
at com.aionemu.gameserver.network.aion.AionServerPacket.<init>(AionServerPacket.java:37)
at com.aionemu.gameserver.network.aion.serverpackets.SM_GAME_TIME.<init>(SM_GAME_TIME.java:31)
at com.aionemu.gameserver.network.aion.clientpackets.CM_ENTER_WORLD.runImpl(CM_ENTER_WORLD.java:127)
at com.aionemu.gameserver.network.aion.AionClientPacket.run(AionClientPacket.java:86)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1081)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:574)
at java.lang.Thread.run(Thread.java:619)
[ERROR 2009-08-16 17:44:40] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:37 - Critical Error - Thread: ScheduledThreadPool-1 terminated abnormaly: java.lang.NullPointerException
java.lang.NullPointerException
at com.aionemu.gameserver.world.World.despawn(World.java:287)
at com.aionemu.gameserver.controllers.VisibleObjectController.delete(VisibleObjectController.java:83)
at com.aionemu.gameserver.services.PlayerService.playerLoggedOut(PlayerService.java:209)
at com.aionemu.gameserver.network.aion.AionConnection.onDisconnect(AionConnection.java:209)
at com.aionemu.commons.network.DisconnectionTask.run(DisconnectionTask.java:50)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:442)
at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305)
at java.util.concurrent.FutureTask.run(FutureTask.java:137)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:157)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:272)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1081)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:574)
at java.lang.Thread.run(Thread.java:619)
sendPacket(new SM_GAME_TIME());
//sendPacket(new SM_GAME_TIME()); till we have it for chinese ids //禁掉这个
sendPacket(SM_SYSTEM_MESSAGE.REMAINING_PLAYING_TIME(12043));