UID10065
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注册时间2011-7-31
最后登录1970-1-1
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发表于 2011-8-1 18:08:47
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case 2:
mes "[世亚布连]";
mes "防具嘛.. OK,防具大概";
mes "依作业的难易度来看,嗯";
mes "约分成4种,C级是最容易的,";
mes "S级是最困难的,首先挑选";
mes "难易度水准吧";
next;
switch(select("C级:B级:A级:S级" )) {
case 1:
mes "[世亚布连]";
mes "你选C级,那么希望我为你修饰";
mes "哪一种C级的防具呢?";
next;
switch(select("大衣:长大衣:头箍:圣职之帽:向日葵头饰:学士帽:红蝶发带:学生帽")) {
case 1: setarray .@SK[0],1,2307,2308,40,66,200,999,3; break;
case 2: setarray .@SK[0],1,2309,2310,40,66,200,999,3; break;
case 3: setarray .@SK[0],1,2232,2233,40,66,200,999,3; break;
case 4: setarray .@SK[0],1,2216,2217,40,66,200,999,3; break;
case 5: setarray .@SK[0],1,2253,5351,40,66,200,999,3; break;
case 6: setarray .@SK[0],1,5012,5347,40,66,200,999,3; break;
case 7: setarray .@SK[0],1,2244,5348,40,66,200,999,5; break;
case 8: setarray .@SK[0],1,5016,5349,40,66,200,999,5; break;
}
break;
case 2:
mes "[世亚布连]";
mes "你选不难的B级喔,那我为你修饰";
mes "哪一种B级的防具呢?";
next;
switch(select("镜盾:钢铁锁子甲:圣职之衣:丝质外袍:战士长靴:长靴:披肩:铁盾:圆盾:钢盾:妖道帽:骷髅戒指:抗魔鞋")) {
case 1: setarray .@SK[0],1,2107,2108,40,61,250,999,5; break;
case 2: setarray .@SK[0],1,2314,2315,40,61,250,999,5; break;
case 3: setarray .@SK[0],1,2325,2326,40,61,300,999,5; break;
case 4: setarray .@SK[0],1,2321,2322,40,61,300,999,5; break;
case 5: setarray .@SK[0],1,2405,2406,40,61,300,999,5; break;
case 6: setarray .@SK[0],1,2403,2404,40,61,300,999,5; break;
case 7: setarray .@SK[0],1,2503,2504,40,61,300,999,5; break;
case 8: setarray .@SK[0],1,2101,2102,40,61,300,999,5; break;
case 9: setarray .@SK[0],1,2103,2104,40,61,300,999,5; break;
case 10: setarray .@SK[0],1,2105,2106,40,61,250,999,5; break;
case 11: setarray .@SK[0],1,5046,5168,40,61,250,999,5; break;
case 12: setarray .@SK[0],1,2609,2715,40,61,300,999,5; break;
case 13: setarray .@SK[0],1,2409,2432,40,61,300,999,5; break;
}
break;
case 3:
mes "[世亚布连]";
mes "你偏爱高难度的喔,A级? 好吧,";
mes "你希望我为你修饰哪一种防具呢?";
next;
switch(select("宝石头盔:软呢帽:谎言纪录本:紧身便衣:秘银金属铠甲:钢铁铠甲:盗贼之衣:重靴:修女的帽子:斗篷:金属头盔:忍服 血樱:兽人头盔:伯爵斗篷:神圣之帽:黄金帽:敏捷别针:僵尸帽:海盗头巾:Black Leather Boots")) {
case 1: setarray .@SK[0],1,2230,2231,40,61,400,985,1; break;
case 2: setarray .@SK[0],1,5114,5120,40,61,400,985,1; break;
case 3: setarray .@SK[0],1,2109,2121,40,61,400,985,1; break;
case 4: setarray .@SK[0],1,2330,2331,40,61,400,985,1; break;
case 5: setarray .@SK[0],1,2341,2342,40,61,400,985,1; break;
case 6: setarray .@SK[0],1,2316,2317,40,61,400,985,1; break;
case 7: setarray .@SK[0],1,2335,2336,40,61,400,985,1; break;
case 8: setarray .@SK[0],1,2411,2412,40,61,400,985,1; break;
case 9: setarray .@SK[0],1,5092,5093,40,61,400,985,1; break;
case 10: setarray .@SK[0],1,2505,2506,40,61,400,985,1; break;
case 11: setarray .@SK[0],1,2228,2229,40,61,400,985,1; break;
case 12: setarray .@SK[0],1,2337,2359,40,61,400,985,1; break;
case 13: setarray .@SK[0],1,2299,5157,40,61,400,985,1; break;
case 14: setarray .@SK[0],1,2507,2525,40,61,400,985,1; break;
case 15: setarray .@SK[0],1,2251,5158,40,61,400,985,1; break;
case 16: setarray .@SK[0],1,2246,5159,40,61,400,985,1; break;
case 17: setarray .@SK[0],1,2605,2625,40,61,400,985,1; break;
case 18: setarray .@SK[0],1,2264,5167,40,61,300,985,1; break;
case 19: setarray .@SK[0],1,2287,5350,40,61,500,985,1; break;
case 20: setarray .@SK[0],1,2425,2434,40,61,500,985,1; break;
}
break;
case 4:
mes "[世亚布连]";
mes "呵,哦,S级! 颤抖颤抖颤抖...";
mes "...你要选哪一种S级的防具呢?!";
next;
switch(select("山羊头盔:尖角发圈:骨制头盔:海盗船长帽:王冠:后冠:人面狮身帽:创作者外袍:智力耳环:力量戒指:神射手套:魔法外套:天衣 月舞:大天使之盾:衬衫:三角裤")) {
case 1: setarray .@SK[0],1,2256,5160,40,51,2000,985,2; break;
case 2: setarray .@SK[0],1,2258,5161,40,51,2000,985,2; break;
case 3: setarray .@SK[0],1,5017,5162,40,51,2000,985,2; break;
case 4: setarray .@SK[0],1,5019,5163,40,51,2000,985,2; break;
case 5: setarray .@SK[0],1,2235,5165,40,51,2000,985,2; break;
case 6: setarray .@SK[0],1,2234,5164,40,51,2000,985,2; break;
case 7: setarray .@SK[0],1,5053,5166,40,51,1000,985,2; break;
case 8: setarray .@SK[0],1,2343,2360,40,51,1000,985,2; break;
case 9: setarray .@SK[0],1,2602,2622,40,51,1000,985,2; break;
case 10: setarray .@SK[0],1,2601,2621,40,51,1000,985,2; break;
case 11: setarray .@SK[0],1,2619,2671,40,51,1000,985,2; break;
case 12: setarray .@SK[0],1,2334,2372,40,51,1000,985,1; break;
case 13: setarray .@SK[0],1,2327,2373,40,51,1000,985,1; break;
case 14: setarray .@SK[0],1,2111,2128,40,51,1000,985,1; break;
case 15: setarray .@SK[0],1,2522,2523,40,51,1000,985,1; break;
case 16: setarray .@SK[0],1,2339,2371,40,51,1000,985,1; break;
}
break;
}
break;
case 3:
mes "[世亚布连]";
mes "你又想打听什么... 若要给你一个";
mes "提示的话,由于我是流浪的";
mes "打洞术师,所以曾周游累计";
mes "丰富经验才从事此工作,总觉得";
mes "这村落,在梦罗克精炼值越高的";
mes "装备,打洞成功率则越高";
next;
mes "[世亚布连]";
mes "虽然是微妙的差异,但总觉得";
mes "愈是低精炼的装备愈容易打开..";
mes "当然一旦失败的话其装备";
mes "也就全部泡汤了... 不过单看";
mes "成功率的话是值得跃跃欲试的";
next;
mes "[世亚布连]";
mes "当然也有村落是因高装备";
mes "而更顺手导致成功率更高,";
mes "那只是别处的事情先跳过...";
next;
mes "[世亚布连]";
mes "另外,还有要注意的";
mes "一点是,嗯…举例说,";
mes "当你持有+7 斗篷和一般";
mes "斗篷时,向我委托要在";
mes "斗篷打洞的话,你觉得";
mes "两者间我会打哪一个呢?";
next;
mes "[世亚布连]";
mes "正案是随我意…啦,即,";
mes "有着同样名称的装备时";
mes "不会管对方的意见由我";
mes "在想打的装备上打洞的";
mes "意思啦";
next;
mes "[世亚布连]";
mes "^FF0000若非要在特定装备上";
mes "打洞的话,祉要带一个";
mes "同名称的装备就行了,";
mes "同名称但不想打洞的";
mes "装备最好式放置";
mes "别处后再来^000000";
next;
mes "[世亚布连]";
mes "如果没有妥善处理的话,";
mes "万一在不当意的装备上";
mes "出现打洞的结果时我可";
mes "不负责喔? 请确实检查";
next;
mes "[世亚布连]";
mes "我不用再说明了吧? 好了,";
mes "百闻不如一见! 要不要先来";
mes "挑战打洞呢? 我也要";
mes "糊口过日子啊";
close;
case 4:
mes "[世亚布连]";
mes "唭";
close;
}
mes "[世亚布连]";
mes "你选" +getitemname(.@SK[1])+ "喔,OK,那个的话,";
if (.@SK[0] == 1) {
mes "费用是 ^FF0000" +.@SK[5] / 10+ "万金币^000000,另外要准备的";
mes "材料是 ^FF0000" +getitemname(.@SK[6])+ " " +.@SK[7]+ "个^000000.";
}
else if (.@SK[0] == 2) {
mes "手续费 ^FF0000" +.@SK[5] / 10+ "万金币^000000,另外要准备的";
mes "材料是^FF0000" +getitemname(.@SK[6])+ " " +.@SK[7]+ "个^000000,^FF0000" +getitemname(.@SK[8])+ " " +.@SK[9]+ "个^000000,";
}
mes "当然" +getitemname(.@SK[1])+ "理应也要带过来";
next;
mes "[世亚布连]";
mes "材料和费用都带齐了吗? 还有,";
mes "若失败时材料、装备都会";
mes "消失,这点要认知清楚,即使";
mes "打洞成功了 精炼值或已插好的";
mes "卡片也会消失不见,要铭记了";
next;
if (select("委托他打洞的工作:把机会留在下次再挑战") == 2 ) {
mes "[世亚布连]";
mes "那么下次有机会再来";
close;
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